Version 0.75.1
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Re: Version 0.75.1
Added a reputation possibility to the forum, press the Plus if you appriciate the post, or a - if you don't.
Re: Version 0.75.1
Pokedex dont save infrmation about pokemon in grass only i have info about Trainers pokemons
Fixed
Finally , after a few "Dex doesnt work" and me looking around "WHATS WRONG!?" someone telling me were to look.
Take an example of this report, its to the point and exact with the detail needed to have any clue what to fix.
Fixed
Finally , after a few "Dex doesnt work" and me looking around "WHATS WRONG!?" someone telling me were to look.
Take an example of this report, its to the point and exact with the detail needed to have any clue what to fix.
Re: Version 0.75.1
Report: when a pokemon uses protect or detect the pokemon should always attack first
Checked an there is no reason to believe this doesnt work.
They have a priority of 3, no attack has higher. Only using items or switching Pokemon will go first.
Checked an there is no reason to believe this doesnt work.
They have a priority of 3, no attack has higher. Only using items or switching Pokemon will go first.
Re: Version 0.75.1
Report: cloyster used protect i used giga drain cloyster portected itself but I still healed myself
Fixed
Fixed
Re: Version 0.75.1
Report: some odd reason you can switch with the same pokemon that is active that isnt normal is itBy the way great job on fixing all of the bugs
Fixed
Fixed
Re: Version 0.75.1
Report: Yawn isnt supposed to affect the user only the foe
True if it was based on gen 4, in gen 3 however it effected BOTH.
Working as intended.
True if it was based on gen 4, in gen 3 however it effected BOTH.
Working as intended.
Re: Version 0.75.1
Report: The guy in celadon has a grammatical error hes saying teh instead of the
Fixed
Fixed
Re: Version 0.75.1
Report: team rocket members are named cooltrainers in the viridian gym
Fixed, they are now called "Team Rocket", as a result however, in the next update, you might get attacked by them again :O
Fixed, they are now called "Team Rocket", as a result however, in the next update, you might get attacked by them again :O
Re: Version 0.75.1
Report: The obeying level is currently broken on the pokemon Today I fought someone with a level 18 Charmeleon with only one badge Which makes no sense since above level 11 isnt supposed to obey according to what the badge says when you double click it So I think your obeyance levels are broken
Pokemon which you catch wiill always obey, obediance only plays a part when the Pokemon is traded. So, working as intended.
Pokemon which you catch wiill always obey, obediance only plays a part when the Pokemon is traded. So, working as intended.
Re: Version 0.75.1
Report: Im able to walk on top of the Pikachu kid and his Pikachu over by Saffron City
Fixed, both the boy and the pika will no longer alow you to walk over them !
Shame on the people who did! Have you no RESPECT!? ...
Fixed, both the boy and the pika will no longer alow you to walk over them !
Shame on the people who did! Have you no RESPECT!? ...
Re: Version 0.75.1
Report: I was battlign with 2 pokemon in my team Pidgey and Bulbasaur I fought the girl by the gave by pewter town that has Weedle Kakuna Beedrill I fought Kakuna won and lost at beedrill Not my pidgey is stuck at 100 and will not level Pidgey Lvl 4100 Exp Bulbasaur Lvl 6
Oh my well a typical bug which was caused by the battle system change over.
FIXED
Even if you lose possible lvl-up's will get handled.
You no longer need to wait untill the end of your next victorious battle.
Oh my well a typical bug which was caused by the battle system change over.
FIXED
Even if you lose possible lvl-up's will get handled.
You no longer need to wait untill the end of your next victorious battle.
Re: Version 0.75.1
Report: Grasstype moves that I use are not supereffective on tentacruel
As intended, damage MODS on rentacrual are:
* ×½: Fighting, Poison, Bug, Steel, Fire, Water, Ice
* ×2: Ground, Electric, Psychic
As intended, damage MODS on rentacrual are:
* ×½: Fighting, Poison, Bug, Steel, Fire, Water, Ice
* ×2: Ground, Electric, Psychic
Re: Version 0.75.1
Report: Starmie used swift made it attack first
Swift Never misses but it doesnt allow you to attack first
I checked the code, nothing suggest it effects the priority AT ALL.
It just does not have any attack priority, make your Pokemon faster
Swift Never misses but it doesnt allow you to attack first
I checked the code, nothing suggest it effects the priority AT ALL.
It just does not have any attack priority, make your Pokemon faster
Re: Version 0.75.1
Report: Slowpoke used yawn yawn took effect on lapras yawn took effect on slowpoke then 1 move later yawn takes effect on lapras yawn takes effect on slowpoke
This was a error in displaying, basically it first says Yawn is put on the Pokemon, and the turn after that it says it actually takes effect on them and puts them to sleep.
It should now say "Yawn effected [name]"
Turn after that there is no message besides the "[name] falls asleep"
This was a error in displaying, basically it first says Yawn is put on the Pokemon, and the turn after that it says it actually takes effect on them and puts them to sleep.
It should now say "Yawn effected [name]"
Turn after that there is no message besides the "[name] falls asleep"
Re: Version 0.75.1
Report: Wrap still lingered on even though arbok was knocked out
Fixed, was an issue were the computer forced switches but not taking traps into account. Basically only happend when you fought someone and defeated their second last Pokemon.
Should now always remove traps correctly.
Fixed, was an issue were the computer forced switches but not taking traps into account. Basically only happend when you fought someone and defeated their second last Pokemon.
Should now always remove traps correctly.
Re: Version 0.75.1
Report: When I use leech seed it shouldnt say super effective or not very effective against vulpix it isnt actually doing damage to the specifified Pokemon
Attacks which do not do any regular damage will now longer display effectiveness messages
Attacks which do not do any regular damage will now longer display effectiveness messages
Re: Version 0.75.1
Added a challange indicator, whenever someone challanges you the person who is challenged will see a "!" above the challengers head.
This should help the whole PvP system and reduce the amount of comunication needed to find someone to battle.
This should help the whole PvP system and reduce the amount of comunication needed to find someone to battle.
Re: Version 0.75.1
Changed the way players are displayed when pressing who.
It's now sown in a window, the players name and icon are shown, you can view their info from there aswell. (Team, PvP level and that stuff you get when you click them)
It will now also show (if possible) their location, for example the route they are at, or what town they are in.
It's now sown in a window, the players name and icon are shown, you can view their info from there aswell. (Team, PvP level and that stuff you get when you click them)
It will now also show (if possible) their location, for example the route they are at, or what town they are in.
Re: Version 0.75.1
Some tweaks in PvP, disconected playersare handled in a differend way now.
Which should make sure disconnecting while fighting an other player is no longer interesting.
Which should make sure disconnecting while fighting an other player is no longer interesting.
Re: Version 0.75.1
Report: It was my geodude vs an arbok I attacked first which was normal then the arbok used bite The flinching effect carried over to the next turn even though arbok went last This isnt supposed to happen
Fixed, flinching now only happens when it's used first in a turn, if not it only does damage and that's it, no chance to flinch.
Fixed, flinching now only happens when it's used first in a turn, if not it only does damage and that's it, no chance to flinch.
Re: Version 0.75.1
Added a gender indicator to the Battle Screen, easy for breeders and people who generally like to know what gender the other pokemon is.
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